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How to use and implement Facebook SDK into your Unity Project If you’re wondering where to find the latest versions of the Facebook Unity SDK, you can bookmark the official downloads page.
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If you’re working with a game publisher like Kwalee, it’s best to reach out to their publishing managers to see what version they recommend you pick. And since new versions of the SDK are released regularly, find out what the latest SDK is before using it in your project. New versions may or may not collect additional data.
Generally, there are eight types of Facebook SDKs. Facebook’s SDKs are specifically used for integrating Facebook features into your software, or making them usable on Facebook itself. Making these games would take an engine like Unity, but running them on Facebook or adding Facebook-related features will need a separate component. You probably already know that Facebook still hosts a variety of fun games on the platform – Ludo Star, 8 Ball Pool, and UNO amongst others. Why do I need Facebook SDK in order to launch a test? So if you’re starting out in gamedev and aren’t sure how the Facebook SDK works, this is a good place to start. Handling SDKs can feel frustrating, and you can bet something will mess up before you scour StackOverflow forums for that lifesaving solution.
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